#ifndef _MINOTAUR_
#define _MINOTAUR_
#include "Monster.h"
class Minotaur: public Monster{

public:
	
	Minotaur(string monsterType, int monsterHealth, int xLoc, int yLoc);
	int getCurrentHealth();
	int getAttack();
	int getlevel();
	void takeDamage(int dmg);
	bool isAlive();
	string getType();
	int getXLocation();
	int getYLocation();

private:

	string type;
	int health;
	int maxHealth;
	int attack;
	int level;
	bool alive;
	void enrage();
	int xLocation;
	int yLocation;

	};

#endif